class Condition Defines an event condition
| | Condition () Default constructor |
| | ~Condition () Destructor |
| | Copy () const Copy the event |
| | Evaluate (const Argument& arg, bool& val) const Evaluate |
| | operator) (const Argument& arg, bool& val) const () operator |
| | operator) (const Event& event, bool& val) const () operator |
| | True () True |
| | False () False |
| | Condition (const Condition&) Copy constructor |
| | operator= (const Condition&) Assignment operator |
Event condition. Event conditions can be evaluated on one, two (coincidence) or three (triple-coincidence) events.
virtual ~Condition()
virtual Condition* Copy() const
virtual bool Evaluate(const Argument& arg, bool& val) const
val - Condition value (return)
bool operator) (const Argument& arg, bool& val) const
val - Condition value (return)
bool operator) (const Event& event, bool& val) const
val - Value (return)
static const Condition& True()
static const Condition& False()
Condition(const Condition&)
Condition& operator= (const Condition&)
alphabetic index hierarchy of classes
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